When looking at the state of digital media and learning today, virtual reality (VR) is barely a blip in many of the broader conversations. Much of the work being done focuses on peer-to-peer learning and practices of social pedagogy, which are in many ways, the opposite of the current state of VR. About 20 years ago, VR in education had something of a research heyday. A search on Google scholar turns up thousands of results between 1991-1999. While the research never slowed, the technology never became accessible enough for virtual reality to become mainstream.That is changing
Source: Exploring Virtual Reality in Education – DML Central